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Author | Topic: A few ideas... (Read 666 times) |
DarkX0 Administrator
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Joined: Mar 2004 Gender: Male  Posts: 12 Location: SE Minnesota
|  | A few ideas... « Thread Started on Mar 22, 2004, 12:46am » | |
Alright, I've gotten rid of the silt strider, it's something I've never quite liked for several reasons. One, silt striders need to travel on land. Second, it gave quick access to low level characters, Seyda Neen and Balmora. Also, I've gotten rid of the normal boat access. It still has boat access, however its from a private series of docks near Hla Oad. This adds another large ship which will function as a small house mod in itself, because the lower decks have shelves, containers and a bed. It's "homely." Then, in the lower decks, there is a ton of glass in storage. This is because I had the idea that maybe they export raw glass because of the abundant source within their mine. What do you guys think?
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Rainywolf New Member
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Joined: Mar 2004 Posts: 2
|  | Re: A few ideas... « Reply #1 on Mar 22, 2004, 12:52am » | |
very good idea. but maybe put a guard and ownership, unless this is strictly a house mod and you dont mind them selling off all the glass.
or not.
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DarkX0 Administrator
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Joined: Mar 2004 Gender: Male  Posts: 12 Location: SE Minnesota
|  | Re: A few ideas... « Reply #2 on Mar 22, 2004, 12:58am » | |
Oh there will be... The glass with behind locked doors and guarded.
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Drizzt Do'Urden New Member
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Joined: Mar 2004 Posts: 1
|  | Re: A few ideas... « Reply #3 on Mar 22, 2004, 3:20am » | |
Hey Dark that is a good idea i think maybe that one of the quests could be to set up a trade agreement between Hla oad and Rothril fro the trade of glass
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DarkX0 Administrator
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Joined: Mar 2004 Gender: Male  Posts: 12 Location: SE Minnesota
|  | Re: A few ideas... « Reply #4 on Mar 22, 2004, 3:24am » | |
I'm thinking theres gonna be a quest involved with the glass trade. Either be it legitimate through like Hla Oad or somewhere, but not likely as most of the civilized world hates Rothril. I was thinking more of smuggling. Illegitimate trade and insertion of Rothril glass into the glass market.
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DaiSuvian New Member
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Joined: May 2004 Gender: Male  Posts: 3 Location: New York
|  | Re: A few ideas... « Reply #5 on May 2, 2004, 3:16pm » | |
I love ur mod!  One suggestion i have is make a quest to gain control of rothril, after u have completed the quest u should be able to control the guards, another suggestion is put a merchent that has lots of money and buys all ur things for their full price, a third suggestion is add another building ( barraks or something like that) where u can hire guards u should also add manuquines in the storage place
ur mod is one of the best i have seen.
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DaiSuvian New Member
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Joined: May 2004 Gender: Male  Posts: 3 Location: New York
|  | Re: A few ideas... « Reply #6 on May 2, 2004, 3:21pm » | |
one more suggestion is after u gain control of rothril u should have a quest to become a great house and capture hal oad and make it a city ( build it up like the strongholds )
u might want to check a mod that lets u have big battles and include them
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GUILDmaster Guest
|  | Re: A few ideas... « Reply #7 on May 9, 2004, 5:09am » | |
I like the idea of the Hla Oad thing, sounds amazing if you can make it do it.
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Isher Guest
|  | Re: A few ideas... « Reply #8 on May 14, 2004, 3:02pm » | |
This mod was GREAT! I thought the vastness of it added to the greatness. The only downside I thought was the lack of things to buy in the shops. It wasn't that people didn't sell what was on display, but that they didn't sell much at all. Ohh, and it costs a bomb to go back and forth all the time. Maybe a cheaper fare would be nice.
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